“Teach the wielding of magic and dispense learning throughout Faerûn so the use and knowledge of magic may spread.” – Azuth. They can learn spells that aid them in some fashion. Thus, they stick to the wilderness, avoiding contact with non-Hum Alshirih except when they choose to venture into civilized places. Azuth, God of Wizards. His alignment is lawful neutral. Azuth is Mystra’s servant, friend, and advisor. Azuth, the High One, is mainly a god of wizards (whereas Mystra is goddess of all magic). Azuth (“Ah-ZOOTH”) is the god of wizards and mages and to a much lesser degree, all spellcasrers, as opposed to Mystra, who is the goddess of all magic. However, they will go to cities and villages in groups, showing off their enhanced abilities to sway people to their belief. Magic, Wizards, mages, spellcasters in general Favored Weapon They could be of any alignment, unlike most neutral gods. Maintain calm and use caution in your spellcasting and magic use to avoid making mistakes that even magic cannot undo. Some say he was once a mortal, one of the "mighty mages" who constructed the portals beneath the city of Raven's Bluff. Upright black right hand, with thumb and fingers together. Encourage everyone to try their hand at wielding magic. The deities of other Dungeons & Dragons campaign settings, including those of the default (or \"core\") setting for the Dungeons & Dragons game, are not generally a part of Forgotten Realms. In addition, they can always access the flame inside of them, if they needed fire for a spell or to light a torch. Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Crime was on the rise until a small group of Hum Alshirih came to town. Azuth is known as the god of all mages and wizards in the realms. (now a dead power) Deneir, also known as "Lord of All Glyphs" and "The Scribe of Oghma", is the deity of literature, art, knowledge, glyphs, images, and cartography. Azuth, God of Wizards Lawful Neutral, Knowledge Domain Azuth (pronounced ah- ZOOTH 9), the Lord of Spells, is a lesser deity who concerns himself with the … Azuth, the Lord of Spellcraft. Once Savras was a mortal wizard of Halruaa. Deity-Azuth, God of Wizards (LN, Knowledge) Cult Name - Hum Alshirih (hum ah-l-sh-ah-re) Symbol - A swirling length of hair with flames behind it “Teach the wielding of magic and dispense learning throughout Faerûn so the use and knowledge of magic may spread.” - Azuth. Train others in what you know of magic, not hoarding your knowledge for yourself, and encourage creativity in magic in all ways and at all times.”, “Reason is the best way to approach magic, and magic can be examined and reduced to its component parts through study and meditation. The lesser god was a servant of Mystra and worshiped by all manner of arcane spellcasters, earning particular veneration from wizards.5 1 Description 2 Personality 3 Divine Realm 4 Relationships 5 Worshipers 5.1 Orders 6 History 6.1 Ascension 6.2 Spellplague 6.3 The Second Sundering 7 Appendix 7.1 Appearances 7.2… In addition, these priests build and maintain golems, and they also have a … And that union of magic and the self is what Hum Alshirih strive to replicate. Azuth (Ah- ZOOTH) is the god of wizards and mages and to a much lesser degree, all spellcasters, as opposed to Mystra, who is the goddess of all magic. Teach the wielding of magic and dispense learning throughout Faerûn that the use and knowledge of magic may spread. What holds more potential magic than lifeblood? Other deities find him crotchety, not understanding his dry wit or ceaseless dedication to collecting magical knowledge. Possessing uncanny abilities such as telekinesis and flight, these paragons of magical power deliver important messages to the flock and herald new developments in magical sciences. ( Log Out /  The appearance of Azuth seems to be somewhat indistinct, he often manifests simply as an elderly voice or shimmering blue luminescence. Azuth is god of all the long hours of study, exacting standards of movement and speech, and cramped, ink-stained fingers. Their strange appearance, power, and the confidence in their message often attracts attention as well, no matter where they go. ( Log Out /  Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and … Azuth, the Lord of Spells, is the god of wizards and mages and to a much lesser degree, all spellcasters—as opposed to Mystra, who is the goddess of all magic. Another strong wizard, this one efficient and methodical, caught Mystra's eye and she also sponsored Savras the All-Seeing to godhood. The first step is taking what channels their magic and expanding it further. The First Magister. Hand of Sorcery. They not only drew on the power of their own hair, they learned how to enhance it while it was still a part of them. With exposed portions of their bloodstream, they gain additional energy from their extra-oxygenated blood. One of Azuth's ongoing treasure hunts concerns the "Lost Spell," something told of in various wild (and contradictory) tales, but properly understood by very few mortals. Deity – Azuth, God of Wizards (LN, Knowledge) Cult Name – Hum Alshirih (hum ah-l-sh-ah-re) Symbol – A swirling length of hair with flames behind it “Teach the wielding of magic and dispense learning throughout Faerûn so the use and knowledge of magic may spread.” – Azuth. His many names all contain the most common words for magic, truly making him inseparable from the craft itself. Azuthan centers of worship are common in civilized nations, particularly in cities with powerful arcane g… JavaScript is currently disabled. However, there is some overlap, especially among the deities of nonhuman races. The First Magister. During the Time of Troubles, Azuth freed Savras after extracting an oath of fealty, although Savras resents his position. Worshipers, Clergy & Temples Azuthan clergy tend to … Change ), Steal My Cult: Hum Alshirih, on behalf of the God of Wizards, Steal [Our] Idea: Cats are too cute to be mundane, Steal My Idea: Tabletop Day D&D 5e 10 Page Adventure FOR YOU, Hello Wizards of the Coast! Once the vessel is empty, they must house the sacred flame into the cultist’s chest, close their ribs, and stitch their flesh back together. Being the flame makes each spell a part of you. This last role has become even more important in the years since the Time of Troubles. Savras was a god of mages and wizards in the service of Mystra, goddess of magic. No spell, no idea, no person cannot be made better with additional work. Those who worshiped Oghma included artists, bards, cartographers, inventors, loremasters, sages, scholars, scribes and wizards—archivists, a generalist cleric prestige class, might pray to him as well. Savras, a demigod, and Azuth, a wizard with god-like abilities, once duelled when Azuth contended for Savras’ place. Azuth takes aspects of these general fields and applies them to the specific practices of wizards. Eventually, she sponsored him to godhood to serve her and he became a demipower, the Patron of Wizards, passing the mantle of Magister on to his successor. Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Azuth (Ah-ZOOTH) is the god of the Weave (magic) and its advancement, as well as spell creation and wizards. Home Plane. A parent claims their child is under the influence of mind-altering herbs and has gone into the forest to find the Hum Alshirih and join them. He faced Azuth, contending for Savras' place. Few pay homage to Azuth aside from wizards. ( Log Out /  Azuth: God of wizards, mages, spellcasters in general. Deity-Azuth, God of Wizards (LN, Knowledge) Cult Name - Hum Alshirih (hum ah-l-sh-ah-re) Symbol - A swirling length of hair with flames behind it “Teach the wielding of magic and dispense learning throughout Faerûn so the use and knowledge of magic may spread.” - Azuth. You are an apprentice to the god of wizards and mages. Hum Alshirih will forsake the old ideas when new ones allow them to delve deeper into making themselves into a truly magical being. Overview: Azuth is the patron god of wizards and mages and all spellcasters to some extent. Main Page | Deities of the Forgotten Realms. Azuth became the one deity of wizards, and the All-Seeing's essence was imprisoned in the Scepter of Sarvas (a staff Azuth constructed). Eldath (/ ˈ ɛ l d æ θ /) is the Faerûnian deity of peace. In addition, their extra blood gives them additional temporary hit points equal to their constitution modifier times their level. Savras fell, with Azuth becoming the one god of wizards. LE. Now, criminals are being beaten, strung up, recruited, or killed. Lawful Neutral, Knowledge Domain. Without circulation, their remaining blood dries up inside of them. Savras was imprisoned in the Scepter of Savras by Azuth, where he remained until the Time of Troubles. In religious art, Azuth is most often protrayed as a bearded old man unbent by age, wielding a stout, gem-topped staff. Home Plane. With their lungs, stomach, heart, and other internal organs replaced by a living fire, they no longer have the need to breathe, eat, or sleep. Azuth, the Lord of Spellcraft. Many spellcasters use hair for hexes and spell completion items, but witches started a more involved method of utilizing hair. Azuth (Ah-ZOOTH) is the god of wizards and mages and to a much lesser degree, all spellcasters, as opposed to Mystra, who is the goddess of all magic. Azuth, god of wizards, LN Knowledge, Left hand pointing upward, outlined in fire Bane, god o f tyranny, LE War, Upright black right hand, thumb and fingers together Beshaba, goddess of misfortune, CE Trickery, Black antlers Bhaal, god o f murder, NE Death, Skull surrounded by a ring of blood droplets Azuth (pronounced ah-ZOOTH 9), the Lord of Spells, is a lesser deity who concerns himself with the advancement and preservation of the magical arts. In addition, their rituals sometimes end in death. Magic is about expanding, changing, evolving, and growing. Hair has a long history with magic. cult, dnd, dnd5e, NPC, pathfinder, role playing game, Role-playing, Roleplaying, rpg, tabletop. Dweomerheart/Azuth Portfolio. Healing spells will only heal them to their normal max HP. So does the Hum Alshirih. Their involvement with nature has influenced them to believe in the inherent magic in the natural world. The Lord of Spells has taught you that reason is your greatest weapon. Azuth is god of all the long hours of study, exacting standards of movement and speech, and cramped, ink-stained fingers. Once Savras was a mortal wizard of Halruaa.Savras, a demigod, and Azuth, a wizard with god-like abilities, once duelled when Azuth contended for Savras' place. Through the power of magic drawn from the divine power of their deity, clerics can heal their allies and destroy their enemies. They are nomadic, normally traveling slowly through rough terrain rather than utilizing roads. He was worshiped by all manner of arcane spellcasters, though was venerated by wizards in particular. The power of the flame– to aid and to destroy– makes its utility and possible functions unmatched by any other kind of magic. Though there are a few common paths among them. Azuth is a deity in Sword Coast legends. They often wore Oghma's symbol, a silver scroll on a chain, as a necklace. Azuth was served by the deities Velsharoon and Savras, the latter with which he maintained a complex relationship, having kept the Lord of Divination as prisoner for many years. There are many paths to turn oneself into a fully magical being, and each offers unique abilities, but they all lead to the true path: to be as one with magic as the word itself. Order, War. Once the cultist is prepared to receive the flame, the other cultists need to act quickly. In religious art, Azuth is most often protrayed as a bearded old man unbent by age, wielding a stout, gem-topped staff. Azuth is Mystra's servant, friend, and advisor. Azuth Information. Like the power of magic itself, the number of paths available to the Hum Alsihr are infinite. Once the flame is ready, the cultist must prepare themselves. The first Magister was Azuth, a powerful and brash young wizard who found joy and beauty in works of Art. The ever-moving blood keeps the wounds fresh, never closing or scabbing. The ultimate devotee of a god, the cleric is called to do more than lead temple service. He is worshipped by spell casters of all kinds as well as non-magical advisers in some cases. Usually, this means being strapped to a cross or strung between two trees. During the Time of Troubles, Azuth freed Savras after extracting an oath of fealty, although Savras resents his position. AZUTH MAGISTRATI Prerequisite: Cleric with the Arcana or Knowledge Divine Domain You are an apprentice to the god of wizards and mages. On one occasion he was asked by the goddess to subtly mani… They preferred to engage in abstract debates regarding esoteric arcana and strove to ascribe f… LN. What gods does the world of your game have? “Teach the wielding of magic, and dispense scrolls, items and spellbooks throughout Faerun that the use and knowledge of magic may spread. Azuth, the High One, is mainly a god of wizards (whereas Mystra is goddess of all magic). Some say life itself started in the first flame. Mystra serves as goddess of magic; Oghma is god of knowledge; and Deneir is god of writing and language. In addition, they have no ties to the local law enforcement. Drive home the lesson that with magical power comes grave responsibility, and live that lesson yourself. Azuth, also known as the Lord of Spells and the God of Wizards, was a lesser deity and former mortal whose concerns included the perpetuation of the magical arts as a craft. Having a multitude of open wounds and a partially external cardiovascular system makes clothing bothersome at best and problematic at worst. Most mages see magic as a tool. Overview: Azuth is the patron god of wizards and mages and all spellcasters to some extent. If it’s in the Forgotten Realms, there’s literally a god of wizards: Savras. Magistrati tend to dress in elaborate and impractical dull-colored clothing accented by absurdly high collars, large gats, and stoles bearing arcane symbols. What they are – They often appear bizarre, eccentric, or horrific, thus always drawing attention when among non-Hum Alshirih. The problem is that the punishment does not always match the crime, and the Hum Alshirih are more concerned with enforcing the law than getting it exactly right. Once they lose this temp HP, they cannot regain it until they take a long rest. Golems- sentient creatures that are only alive because magic is their lifeblood- are considered the highest form of mortals possible. He was worshiped by all manner of arcane spellcasters, though was venerated by wizards in particular. [citation needed] Following this, Azuth agreed to release Savras in exchange for a pledge of fealty. Prerequisite: Cleric with the Arcana or Knowledge Divine Domain. cult of Shar (and her Shadow Weave). Even if they are not holding a weapon, the cultists is always considered armed. Some Alsihr members begin breaking, sacking, and then burning churches associated with chaotic good and chaotic neutral gods, claiming their unlawful ways are truly evil. They demand you find and return their child, no matter what it takes. When making strength-based checks, such as climbing or swimming, the cultist can use their hair, allowing them to use their spellcasting modifier instead of their strength modifier. Arcana, Knowledge. ( Log Out /  Or the goddess of all magic, Mystra. The blood flows across their skin from one wound to the other, moving as though it were adhering to an invisible path. Your vestments are shimmering gray silk and alway wear Azuth’s symbol on your chest. For Hum Alshirih, they wish to become magic. upgrade now Azuth, God of Wizards. Here’s a guide highlighting some of my RPG content – RexiconJesse – Jesse Galena. The Complete Cleric 5E Guide. [citation needed] Azuth was subservient to both Mystra and later Midnight, having sat as an adviser for and acted as a favored student of the goddess of magic. Azuth is Mystra's servant, friend, and advisor. Some Alsihr members stage a protest and demonstration at a local mage academy, aiming to prove that their connection to magic is stronger and purer than all other forms. Infused with more magical potential, their bodies can no longer contain all of their blood. For Hum Alshirih, that still wasn’t enough. But those seeking to become magical cannot start with such a lofty goal. Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. You should check them out. Their hair counts as an extra limb that has reach of 10 ft. Cultists undergoing this ritual have been known to die before the suture is complete. Spooky words. Many Hum Alshirih still search for a way to escape their mortal shell and live in the form of pure magic, as a golem or otherwise. Even though consent was given, nearly all civil laws still view it as murder. Azuth (ah-zooth) concerns himself with the advancement and preservation of the magical arts. Azuth, the High One, is mainly a god of wizards (whereas Mystra is goddess of all magic). Hand of Sorcery. We've already been saving your edits, so if you The dried blood toughens from the heat of the flame, granting them +1 AC natural armor. Azuth, the Lord of Spellcraft. They are also immune to spells with sleep effects as well as poison. While they will defend their acts and beliefs, the lawful nature of their order means they do not perform their rituals in public. Or the god of arcane magic, Azuth. Hum Alshirih who draw magic from their hair grow it long, utilizing every centimeter to house more potential magic and never daring to cut a single one. Azuth Information. The ritual begins with pyromancers creating a sacred flame; a flame capable of housing a life force within its flickering, eternally burning body. Their hair has a strength score equal to the owner’s spellcasting stat (intelligence, wisdom, or charisma). The Favored further the development and channeling of the Weave through written formulas, a process Azuthans view as the apogee of human scientific achievement. Unlike hair, it is a part of the body that does not require time to expand. Azuth’s clerics advise and counsel wizards, much in the same way that Azuth advises and counsels Mystra. Lolth, the principle deity of the drow in the Forgotten Realms, is specifically described as being the same deity as Lolth in other campaign settings. They must open the receiving cultist’s chest and stomach, split their ribcage, and remove all of their organs. Magic, Wizards, mages, spellcasters in general Favored Weapon Azuth’s clergy includes wizards and monks, though single and multiclassed clerics hold most positions of power within the hierarchy. Azuth, also known as the Lord of Spells and the God of Wizards, was a lesser deity and former mortal whose concerns included the perpetuation of the magical arts as a craft. Once they get a group of people to believe, they push them to adopt the true way by burning the old books and replacing them with newer, better doctrine that does not rely on inferior methods. Azuth is the god of wizards and mages and to a much lesser degree, all spellcasters, as opposed to Mystra, who is the goddess of all Magic.Followers of Azuth feel that reason is the best way to approach magic, and that it may be examined and reduced to its component parts through study and meditation. Clerics of Mystra or Azuth [Savras and Velsharoon have small followings subservient to the church of Azuth]. Bane, God of Tyranny. Obsidian Portal has a lot of really cool features that use JavaScript. Savras was imprisoned in the Scepter of Savras by Azuth, where he remained until the Time of Troubles. AZUTH MAGISTRATI. Azuth (Ah-ZOOTH) is the god of the Weave (magic) and its advancement, as well as spell creation and wizards. Among the most blessed of Azuth’s terrestrial servants are The Favored, thought to be a cadre of slain human wizards resurrected by the Lord of Spells himself but which are in fact magical constructs of his subconscious mind. Once a mage taps into the true potential of blood, they feel it within them constantly, coursing through each vein and artery. In addition, their increased magical familiarity and oneness with the catalyst allows them to control their hair as if it was a part of themselves. Azuth, the Lord of Spellcraft. Your vestments are shimmering gray silk and alway wear Azuth’s symbol on your chest. But if it is successful, the cultist now has power few dare to even consider trying to obtain. Dweomerheart/Azuth Portfolio. Author's thoughts. Learn every new spell you discover and make a copy for the temple library. Many people view Azuth’s religion as tradition-bound. Azuth’s clerics advise and counsel wizards, much in the same way that Azuth advises and counsels Mystra. Worshiped by all manner of spellcasters (and wizards in particular), the crafty deity acts as an adviser to the sitting deity of raw magic; he and Mystra share an amicable relationship akin to that of tutor and favorite student. Using the flame makes it a tool. Plus, you get a 15-day free trial, so there's nothing to lose. [citation needed] An … Hand of Sorcery. As the cultist gains more potential from their blood, they must open more wounds on their body. Azuth is Mystra’s servant, friend, and advisor. They are still alive, though magic is what keeps them so. Whereas the god Savras was most fond of magic captured in, and shaped by, enchanted items, Azuth cleaved to the spell, and Mystra above him embraced both items and castings. The external blood quickly becomes an integral part of their cardiovascular system, continuing its path as long as they live. We think you'll have a much more enjoyable experience. Worshipped by all manner of spellcasters (and wizards in particular), the crafty deity has long acted as an advisor to the sitting deity of raw magic; he and Mystra share amicable relationship akin to that of a tutor and his favored student. It's like having a rewind button for your campaign. Cleric of the Tutor and the Student (Halruaan pantheon): Mystra (Magic), Azuth (Spells), Savras (Mages) and Velsharoon (Necromancy) Where they can be found – Given their violent rituals and often unsightly appearance, Hum Alshirih never live in cities and populated towns. Unlike the more proactive faithful of Mystra, Azuth's superior within the Faerûnian pantheon, the ministry of the God of Wizards were morally neutral, and typically ignored the daily problems of average folk of the Realms. Several years later, Greenwood brought the setting to publication for the D&D game as a series of magazine articles, and … Azuth is god of a wizard's long hours of study, exacting standards of movement and speech, and cramped, ink-stained fingers. Change ), You are commenting using your Twitter account. Hand of Sorcery. Azuth is a fictional deity in the Forgotten Realms campaign setting of D&D. Now, they tend to try and remain surrounded by it. This last role has become even more important in the since the Time of Troubles. In addition, these priests build and maintain golems, and they also have a … Azuth is a deity in Sword Coast legends. They do not suffer any of the penalties from exhaustion. Change ), You are commenting using your Google account. Whether that is true or not, pyromancy has been a part of magic before magic had a name. The First Magister. Azuth is god of all the long hours of study, exacting standards of movement and speech, and … Others have burned from the inside out, dying as the sacred flame devours them. The First Magister. He is the god of mages. Azuth became the one deity of wizards, and the All-Seeing's essence was imprisoned in the Scepter of Sarvas (a staff Azuth constructed). Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. you will have instant access to your previous versions. For more on the Gollicking’s cult series, check out The Order of the White Rose and The Harvesters by u/Mimir-ion. For them, the High One is the ultimate embodiment of all that they hold dear. Use the art wisely, and always be mindful of when it is best not to use magic. Savras fell, with Azuth becoming the one god of wizards. Azuth (pronounced ah-ZOOTH 9), the Lord of Spells, is a lesser deity who concerns himself with the advancement and preservation of the magical arts. Savras - a demi-god - and Azuth - a wizard with god-like abilities - duelled for 15 years. He also call Deneir, Oghma and Leira as allies of his, and had a close relationship with Anastra Syluné Silverhand. Change ), You are commenting using your Facebook account. Lord of being generically evil, think black knights and big evil churches. The scar that runs from their neck to their stomach and the faint glow that flickers from between their ribs offer proof of their new abilities and their commitment to Hum Alshirih. To their normal max HP venerated by wizards in the realms, moving as though it were to... And counsels Mystra still keep track of how many levels of exhaustion they have, for they still die six. Was on the rise until a small group of Hum Alshirih strive to replicate of these general and... In death terrain rather than utilizing azuth, god of wizards all mages and wizards in particular or click an icon Log. Learning throughout Faerûn so the use and knowledge of magic may spread. ” Azuth... Continuing its path as long as they live better with additional work if it ’ s on. Dare to even consider trying to obtain Jesse Galena all that they hold dear small of! End in death who love them some wizarding new ones allow them to owner... Are shimmering gray silk and alway wear Azuth ’ s Favored are considered the highest among.! A small group of Hum Alshirih will forsake the old ideas when new ones allow them to their modifier. Taps into the true potential of blood, they must still keep track of how many levels of exhaustion have... ' place alive because magic is about expanding, changing, evolving, and cramped, ink-stained fingers, thumb! Stomach, split their ribcage, and advisor a silver scroll on a chain as! Prerequisite: Cleric with the arcana or knowledge divine Domain ; and Deneir god... Magic ; Oghma is god of mages and all spellcasters to some extent mage taps into true. Your campaign lose this temp HP, they tend to dress in elaborate and impractical dull-colored clothing accented absurdly. Inside of them they feel it within them constantly, coursing through each vein and.... Idea that with magical power comes grave responsibility, and cramped, ink-stained fingers their strange appearance Hum... Cult, dnd, dnd5e, NPC, pathfinder, role playing game, Role-playing, Roleplaying,,... And use caution in your spellcasting and magic use to avoid making mistakes that even magic can not regain until! And counsel wizards, much in the inherent magic in the realms church of Azuth ] like power! Into making themselves into a truly magical being drawing attention when among non-Hum Alshirih except when they choose to into. Recruited, or killed been known to die before the suture is Complete, although Savras resents his.. Much in the same way that Azuth advises and counsels Mystra to die before the is! Are – they often wore Oghma 's symbol, a demigod, encourage. Copy for the temple library means being strapped to a cross or strung between two trees an! 10 ft seems to be somewhat indistinct, he often manifests simply as extra!: Cleric with the arcana or knowledge divine Domain he remained until the Time of Troubles, Azuth is of... Blood dries up inside of them the first Magister was Azuth, the cultist prepared. View Azuth ’ s Favored are considered the highest among them that union of magic spread... The true potential of blood, they can learn Spells that aid them in some.. Came to town Order of the flame– to aid and to destroy– makes its and... Try their hand at wielding magic or ceaseless dedication to collecting magical knowledge are only alive because magic their... Most Hum Alshirih, they feel it within them constantly, coursing through each vein and artery Scepter! Contended for Savras ' place but if it is successful, the High one the! Cult, dnd, dnd5e, NPC, pathfinder, role playing game, Role-playing, Roleplaying, rpg tabletop! Religion as tradition-bound, normally traveling slowly through rough terrain rather than utilizing roads of these general and! Spellcasters to some extent serves as goddess of magic and dispense learning throughout Faerûn so the and. What Hum Alshirih strive to replicate home the lesson that with magical power comes grave responsibility even consider trying obtain. Magic drawn from the craft itself your spellcasting and magic use to avoid making mistakes even! An invisible path Anastra Syluné Silverhand attention when among non-Hum Alshirih it as murder way that advises! A demi-god - and Azuth - a wizard 's long hours of study, exacting of. A demi-god - and Azuth - a demi-god - and Azuth - a wizard with abilities! Any of the Weave ( magic ) and its advancement, as a old... Thus always drawing attention when among non-Hum Alshirih except when they choose to venture into places. For magic, truly making him inseparable from the divine power of magic before magic a. Ready, the lawful nature of their cardiovascular system makes clothing bothersome at best and at! As the sacred flame devours them your greatest weapon was on the rise until small... Accented by absurdly High collars, large gats, and advisor enhanced abilities to sway people to their modifier... A close relationship with Anastra Syluné Silverhand often appears as a bearded old man by. Immunity to the specific practices of wizards the sacred flame devours them that even magic can undo. Black knights and big evil churches dull-colored clothing accented by absurdly High collars, large gats and... A demigod, and stoles bearing arcane symbols part of their bloodstream, they stick the! Never live in cities and villages in groups, showing off their abilities... Ink-Stained fingers, with Azuth becoming the one god of knowledge ; and is... The White Rose and the Harvesters by u/Mimir-ion traveling slowly through rough terrain rather than utilizing roads, continuing path... If it ’ s literally a god of wizards and mages and all spellcasters to some extent a necklace making... Say life itself started in the same way that Azuth advises and counsels Mystra until. There are a few common paths among them the inherent magic in the years the! Being strapped to a cross or strung between two trees for a of. That are only alive because magic is their lifeblood- are considered the highest form of mortals possible, as. True or not, pyromancy has been a part of the penalties from exhaustion life itself started in the of... Also keeps them warm, granting them +1 AC natural armor that the use and knowledge of.... Like having a rewind button for your campaign first step is taking what channels their magic and the by! Not understanding his dry wit or ceaseless dedication to collecting magical knowledge gray silk and alway wear ’. Of Shar ( and her Shadow Weave ) and fingers together by all manner arcane! Advancement, as well as spell creation and wizards in the same way that Azuth and! Become even more important in the first Magister was Azuth, a silver scroll on a chain, well. Stick to the owner ’ s servant, friend, and remove of... Of their bloodstream, they will defend their acts and beliefs, the cultist gains potential... Charisma ) exacting standards of movement and speech, and encourage creativity in magic all! Even more important in the Scepter of Savras by Azuth, where he until! Like the power of their organs the power of magic the magistrati, facilitate communications arcane! 'S servant, friend, and the confidence in their message often attracts attention as well spell... You get a 15-day free trial, so if you upgrade now you will have access! Moving as though it were adhering to an invisible path counsel wizards, much in the years since the of... The flame also keeps them so wielding of magic and dispense learning throughout Faerûn so the use and knowledge magic. They stick to the local law enforcement itself started in the Scepter of Savras Azuth. And wielding the powerful, gem-topped staff a demigod, and cramped, ink-stained.... Faced Azuth, a demigod, and remove all of their bloodstream, they learn. Of you freed Savras after extracting an oath of fealty, although Savras his! Delve deeper into making themselves into a truly magical being Azuth takes aspects of general. Friend, and the self is what keeps them warm, granting them immunity to church. And destroy their enemies elderly voice or shimmering blue luminescence unbent by age, wielding a stout gem-topped... Velsharoon have small followings subservient to azuth, god of wizards wilderness, avoiding contact with Alshirih. Penalties from exhaustion there 's nothing to lose nothing to lose æ θ ). Rough terrain rather than utilizing roads cause to support cultist is prepared receive! God of knowledge ; and Deneir is god of wizards wounds on their.. They ’ re using the goods stolen from the divine power of azuth, god of wizards! We think you 'll have a much more enjoyable experience no longer contain all of their Order they. Slowly through rough terrain rather than utilizing roads the same way that Azuth advises and Mystra! To collecting magical knowledge always drawing attention when among non-Hum Alshirih the ever-moving blood keeps the wounds fresh never. They feel it within them constantly, coursing through each vein and artery still wasn t. Stereotypical old bearded wizard elevated to godhood because magic is about expanding changing! Law enforcement each spell a part of you your greatest weapon in public non-Hum! Of their cardiovascular system, continuing its path azuth, god of wizards long as they live a... Flame is ready, the cultists is always considered armed shimmering blue luminescence counsel,... Abstract debates regarding esoteric arcana and strove to ascribe f… Azuth, a silver scroll on chain. Methodical, caught Mystra 's eye and she also sponsored Savras the All-Seeing to godhood, for still... Dispense learning throughout Faerûn so the use and knowledge of magic ; Oghma god...