The arcane and primal traditions are especially attuned toward manipulating and shaping matter. Legal Information/Open Game License, Fan Labs Globe of Invulnerability: As lesser globe of invulnerability, plus 4th-level spell effects. Wood Shape: Reshapes wooden objects to suit you. False VisionM: Fools scrying with an illusion. Fear: Subjects within cone flee for 1 round/level. Duration instantaneous. Meld into Stone: You and your gear merge with stone. Welcome to D6damage. Rainbow Pattern: Lights fascinate 24 HD of creatures. Mage's Private Sanctum: Prevents anyone from viewing or scrying an area for 24 hours. | The Modern Path SRD Saving Throw Fortitude negates; Spell Resistance yes. Ironwood: Magic wood is as strong as steel. Prismatic Sphere: As prismatic wall, but surrounds on all sides. See the surprisesection for more information. NondetectionM: Hides subject from divination, scrying. Command Plants: Sway the actions of plant creatures. Planar Binding: As lesser planar binding, but up to 12 HD. Enthrall: Captivates all within 100 ft. + 10 ft./level. Delay Poison: Stops poison from harming target for 1 hour/level. Purify Food and Drink: Purifies 1 cu. Barkskin: Grants +2 (or higher) enhancement to natural armor. Reverse Gravity: Objects and creatures fall upward. Caster Level: A spell's power often depends on caster level, which is defined as the caster's class level for the purpose of casting a particular spell. Shout, Greater: Devastating yell deals 10d6 sonic damage; stuns creatures. Cat's Grace, Mass: As cat's grace, affects 1 subject/level. Combatan… +5). When a spell's name begins with "lesser," "greater," or "mass," the spell is alphabetized under the second word of the spell name instead. Defence spells: shield, mirror image, displacement are must haves, blur is nice if you don't have anything better to take. Heroism, Greater: Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. Minor Creation: Creates one cloth or wood object. Shadow Conjuration: Mimics conjuration below 4th level, but only 20% real. The following lists summarize all of the new spells presented in this book, broken down by class. False Life: Gain 1d10 temporary hp + 1/level (max +10). Note that, with the exception of the antipaladin's full spell list, the lists here summarize only new spells from this book. View Cart; Help; Pathfinder . Stop browse the book for hours and slow down each session, open the app, type the name of the spell and within seconds you'll have all the details. Scarica Pathfinder 2e Spell List direttamente sul tuo iPhone, iPad e iPod touch. Spell Name Level M/ F Description Page ... Produce Flame 1 1d6 damage + 1/level, touch or thrown. Levitate: Subject moves up and down at your direction. Disintegrate: Reduces one creature or object to dust. Fox's Cunning, Mass: As fox's cunning, affects 1 subject/level. Plant Growth: Grows vegetation, improves crops. Touch Range. Explosive Runes: Deals 6d6 damage when read. Holy Word: Kills, paralyzes, blinds, or deafens nongood subjects. Hypnotic Pattern: Fascinates 2d4 + level HD of creatures. 347 Continual FlameM: Makes a permanent, heatless light. Mending: Makes minor repairs on an object. Death Ward: Grants bonuses against death spells and negative energy. Animate DeadM: Creates undead skeletons and zombies. ShapechangeF: Transforms you into certain creatures, and lets you change forms once per round. Dancing Lights: Creates torches or other lights. | 5th Edition SRD Charm Monster, Mass: As charm monster, but all within 30 ft. Commune with Nature: Learn about terrain for 1 mile/level. Project ImageM: Illusory double can talk and cast spells. Detect Poison: Detects poison in one creature or small object. Shrink Item: Object shrinks to one-sixteenth size. Owl's Wisdom, Mass: As owl's wisdom, affects 1 subject/level. ScryingF: Spies on subject from a distance. Chill Touch. | FateCoreSRD Designate an area where creatures are compelled to be truthful. Tongues: Speak and understand any language. Feeblemind: Subject's Int and Cha drop to 1. Sending: Delivers short message anywhere, instantly. Symbol of StunningM: Triggered rune stuns creatures. Cleric Spells in Pathfinder Kingmaker covers a list of all Spells available for the Cleric Class.Below you will find information on each Cleric Spell, their effects and level requirements. Detect Magic: Detects all spells and magic items within 60 ft. Daze: A single humanoid creature with 4 HD or less loses its next action. Iron Body: Your body becomes living iron. Moment of Prescience: You gain +1/level insight bonus on single attack roll, check, or save. Daze Monster: Living creature of 6 HD or less loses its next action. Horrid Wilting: Deals 1d6/level damage within 30 ft. Form of the Dragon III: Turns you into a Huge dragon. It seems the spell selection pushes you towards an armored strength based cleric. Symbol of PainM: Triggered rune wracks nearby creatures with pain. Guidance: +1 on one attack roll, saving throw, or skill check. Arcane Sight, Greater: As arcane sight, but also reveals magic effects on creatures and objects. Summon Nature's Ally III: Summons creature to fight for you. Daze: Humanoid creature of 4 HD or less loses next action. Anything that destroys green slime (scraping, freezing, burning, cutting, sunlight, or remove disease) destroys this slime. Circle of DeathM: Kills 1d4/level HD of creatures. Daze Monster: Living creature of 6 HD or less loses next action. The effect depends on whether the target is living or undead. Weapon Finess does apply to touch attacks you can also take weapon focus ray and touch level 1 spells: Shocking Grasp/Shield or mage armor (shield has a short duration, but mage armor will … Hold Animal: Paralyzes one animal for 1 round/level. Symbol of SleepM: Triggered rune puts nearby creatures into catatonic slumber. Preferably, also some that deal fire damage. Dimension Door: Teleports you a short distance. Storm of Vengeance: Storm rains acid, lightning, and hail. Protection from Energy: Absorb 12 points/level of damage from one kind of energy. Shillelagh: Cudgel or quarterstaff becomes +1 weapon (2d6 damage) for 1 min./level. Shades: As shadow conjuration, but up to 8th level and 80% real. | FateCoreSRD Persistent Image: As major image, but no concentration required. Sound Burst: Deals 1d8 sonic damage and may stun subjects. Summon Nature's Ally II: Summons creature to fight for you. The word "level" in the short descriptions that follow always refers to caster level. Death Knell: Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 caster level. Mount: Summons riding horse for 2 hours/level. Obscure Object: Masks object against scrying. Mage's Lucubration: Wizard only. A creature with no classes has a caster level equal to its Hit Dice unless otherwise specified. Freedom of Movement: Subject moves normally despite impediments to restrict movement. Dispel Chaos: +4 bonus against attacks by chaotic creatures. Beast Shape IV: You take the form of a Diminutive to Huge animal or a Tiny to Large magical beast. FabricateM: Transforms raw materials into finished items. You touch the target to afflict it with ghoul fever, infesting it with hunger and a steadily decreasing connection to positive energy; the target must attempt a Fortitude save. Latest Pathfinder 2e! Ventriloquism: Throws voice for 1 min./level. M This spell has a material component not normally included in a spell component pouch. Bear's Endurance, Mass: As bear's endurance, affects 1 subject/level. You create a coating of slime on your hand. Displacement: Attacks miss subject 50% of the time. Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. Suggestion: Compels a subject to follow stated course of action. Cure Moderate Wounds: Cures 2d8 damage +1/level (max. Transmute Mud to Rock: Transforms two 10-ft. cubes per level. Air Walk: Subject treads on air as if solid (climb or descend at 45-degree angle). I will be using Magus NPC in our kingmaker campaign, and gonna adjust spell list so that Magus have at least 1 touch spell per level. One of Pathfinder’s many “Hybrid Classes” the Arcanist combines a Wizard’s spell list with a Sorcerer’s ability to spontaneously cast. Divine Power: You gain attack bonuses and 1 hp/level. Delayed Blast Fireball: 1d6/level fire damage; you can postpone blast for up to 5 rounds. Summon Monster I: Summons extraplanar creature to fight for you. Geas, Lesser: Commands subject of 7 HD or less. TGMaxMaxer, it is one of those RAW vs RAI argument: PRD wrote: Spellstrike (Su): At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Shadow Evocation: Mimics evocation of lower than 5th level, but only 20% real. Ranged touch Will partial 1d8 damage per 2 levels (max 5d8) to chaotic; 1d6 damage per level (max 10d6) + daze to chaotic outsiders Aid Enchantment Ally Protection from Chaos/Evil: +2 to AC and saves, plus additional protection against selected alignment. 326 Shillelagh 1 Cudgel or quarterstaff becomes +1 weapon ... Spellstaff 6 Stores one spell in wooden quarterstaff. Stone Shape: Sculpts stone into any shape. Floating Disk: Creates 3-ft.-diameter horizontal disk that holds 100 lbs./level. She can cast any spell she knows without preparing it ahead of time. Beyond the spells presented in the Core Rulebook exist countless more mystical discoveries and the secret tricks of spellcasters arcane and divine. Energy Drain: Subject gains 2d4 negative levels. Sepia Snake SigilM: Creates a snake-shaped text symbol that immobilizes reader. Analyze DweomerF: Reveals magical aspects of subject. Wall of Fire (evo) H: … Shadow Evocation: Mimics evocation below 5th level, but only 20% real. But on the higher difficulty levels, you just can't get an AC that won't get you squished if an enemy decides to focus on you. Magic Fang, Greater: One natural weapon gets + 1/four levels (max +5). Mirage Arcana: As hallucinatory terrain, plus structures. Summon Nature's Ally VI: Summons creature to fight. Pyrotechnics: Turns fire into blinding light or thick smoke. Create UndeadM: Create ghasts, ghouls, mohrgs, or mummies. Downloads Whirlwind: Cyclone deals damage and can pick up creatures. Treasury of Winter (Pathfinder Second Edition) December 11, 2020 Ugchi Ancestry December 5, 2020; Ancestral Anthologies Vol. Find quickly and free the spell of the Second edition of the fantasy game Pathfinder! Symbol of PersuasionM: Triggered rune charms nearby creatures. Creatures with Hit Dice only from their race, not from classes, still have character levels equal to their Hit Dice. Hide from Undead: Undead can't perceive one subject/level. Today we are discussing a sorcerer build for Dungeons and Dragons and Pathfinder that concentrates on touch spells and close combat. Transmute Rock to Mud: Transforms two 10-ft. cubes per level. Owl's Wisdom: Subject gains +4 to Wis for 1 min./level. Protection from Chaos/Evil/Good/Law: +2 to AC and saves, plus additional protection against selected alignment. Prepare extra spells or retain one just cast. Blink: You randomly vanish and reappear for 1 round/level. Stone Tell: Talk to natural or worked stone. Open/Close: Opens or closes small or light things. Contagion: Infects subject with chosen disease. SympathyM: Object or location attracts certain creatures. | d20HeroSRD Creatures and Characters: The words "creature" and "character" are used synonymously in the short descriptions. True Strike: +20 on your next attack roll. Persistent Image: As major image, but with no concentration required. Cure Critical Wounds: Cures 4d8 damage + 1/level (max +20). Discern Location: Reveals exact location of creature or object. Find the Path: Shows most direct way to a location. Sunburst: Blinds all within 10 ft., deals 6d6 damage. Restoration, Lesser: Dispels magical ability penalty or repairs 1d4 ability damage. | Design Finder 2018 Hideous Laughter: Subject loses actions for 1 round/level. Passwall: Creates passage through wood or stone wall. | Starjammer SRD Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type. Color Spray: Knocks unconscious, blinds, and/or stuns weak creatures. Scarica Pathfinder 2e Spell List direttamente sul tuo iPhone, iPad e iPod touch. It's the attack roll result that an opponent needs to achieve to hit you. Alter Self: Assume form of a Small or Medium humanoid. Second Edition Rulebooks; Online Rules; Downloads; First Edition Rulebooks; Adventures . The subject is immediately fatigued for the spell's duration. Learn more. Certainly it will not allow you to just cast a touch effect spell at range or a Line of Sight spell without line of sight. Insect Plague: Wasp swarms attack creatures.
Suggest a course of action a creature must follow. Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. Summon Instrument: Summons one musical instrument. Dispel Magic: Cancels one magical spell or effect. Entropic Grasp: Touch decays a construct or nonmagical manufactured item once per round per level. Command Plants: Sways the actions of plant creatures. Enora is Pathfinder's iconic halfling Arcanist. Blight: Withers one plant or deals 1d6/level damage to plant creature. Cat's Grace: Subject gains +4 to Dex for 1 min./level. Diminish Plants: Reduces size or blights growth of normal plants. Invisibility Purge: Dispels invisibility within 5 ft./level. Reduce Person, Mass: As reduce person, but affects 1 humanoid creature/level. If religion, spellcaster must worship the listed deity to utilize the spell. Stabilize: Cause a dying creature to stabilize. Instant SummonsM: Prepared object appears in your hand. Form of the Dragon I: Turns you into a Medium dragon. Heroism: Gives +2 bonus on attack rolls, saves, skill checks. Identify: Gives +10 bonus to identify magic items. Eagle's Splendor: Subject gains +4 to Cha for 1 min./level. Summon Nature's Ally I: Summons creature to fight. Detect Scrying: Alerts you to magical eavesdropping. Summon Monster VIII: Summons extraplanar creature to fight for you. Magic MouthM: Objects speaks once when triggered. Repel Vermin: Insects, spiders, and other vermin stay 10 ft. away. Crushing Despair: Subjects take –2 on attack rolls, damage rolls, saves, and checks. Cleric. Mage Armor: Gives subject +4 armor bonus. M This spell has a material component not normally included in a spell component pouch. Spells. Pyrotechnics: Turns fire into blinding light or choking smoke. Spiritual Weapon: Magic weapon attacks on its own. Stop browse the book for hours and slow down each session, open the app, type the name of the spell and within seconds you'll have all the details. Secret Page: Changes one page to hide its real content. Resistance: Subject gains +1 bonus on saving throws. Sleep: Puts 4 HD of creatures into magical slumber. Summon Nature's Ally IV: Summons creature to fight for you. Sequester: Subject is invisible to sight and scrying; renders creature comatose. ForbiddanceM: Blocks planar travel, damages creatures of different alignment. Inflict Moderate Wounds, Mass: Deals 2d8 damage + 1/level, affects 1 subject/level. Dispel Chaos/Evil/Good/Law: +4 bonus against attacks. Transmute Metal to Wood: Metal within 40 ft. becomes wood. Protection from SpellsMF: Confers +8 resistance bonus. Magic Missile: 1d4+1 damage; +1 missile per two levels above 1st (max 5). Arcane Eye: Invisible floating eye moves 30 ft./round. Heal Mount: As heal on horse or other special mount. | PF2 SRD. Magic Weapon, Greater: Weapon gains +1 bonus/four levels (max +5). Stinking Cloud: Nauseating vapors, 1 round/level. 1st-Level Spells. Hallucinatory Terrain: Makes one type of terrain appear like another (field as forest, or the like). Faerie Fire: Outlines subjects with light, canceling blur, concealment, and the like. Clairaudience/Clairvoyance: Hear or see at a distance for 1 min./level. Delay Poison: Stops poison from harming subject for 1 hour/level. This spell functions like summon monster I, except that you can summon one creature from the 9th-level list, 1d3 creatures of the same kind from the 8th-level list. Bless: Allies gain +1 on attack rolls and saves against fear. Teleport Object: As teleport, but affects a touched object. Your Armor Class (AC) represents how hard it is for opponents to land a solid, damaging blow on you. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Slow: One subject/level takes only one action/round, –1 to AC, Reflex saves, and attack rolls. Sacred Space: evocation: Sanctifies an area with heavenly power. Animal Messenger: Sends a Tiny animal to a specific place. Heat Metal: Makes metal so hot it damages those who touch it. Zone of Silence: Keeps eavesdroppers from overhearing you. Technically, produce flame is not a touch spell, but only grants the ability to make touch attacks that deal fire damage: In addition to providing illumination, the flames can be hurled or used to touch enemies. At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Invisibility Sphere: Makes everyone within 10 feet invisible. Protection from Arrows: Subject gains DR 10/magic against ranged attacks. Can anyone help with some hints regarding the Character creation? Summon Nature's Ally V: Summons creature to fight. Magic MouthM: Object speaks once when triggered. These characters can act during a surprise round. Spell Immunity: Subject is immune to one spell per 4 levels. Contact Other Plane: Lets you ask question of extraplanar entity. Align Weapon: Weapon becomes good, evil, lawful, or chaotic. Summon Nature's Ally VIII: Summons creature to fight. Call Lightning Storm: As call lightning, but 5d6 damage per bolt. Heal, Mass: As heal, but affects 1 subject/level. Tiny Hut: Creates shelter for 10 creatures. Resist Energy: Ignores 10 or more points of damage per attack from specified energy type. Summon Nature's Ally IV: Summons creature to fight. Create UndeadM: Raises ghouls, ghasts, mummies, or mohrgs from physical remains. After the surprise round (if any), all combatants are ready to begin the first normal round of combat. | 13th Age SRD Sanctuary: Opponents can't attack you, and you can't attack. Wall of Fire: Deals 2d4 fire damage out to 10 ft. and 1d4 out to 20 ft. You are viewing the legacy Pathfinder Reference Document website.Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info. Geas/Quest: As lesser geas, but affects any creature. Detect Poison: Detects poison in one creature or object. Elemental Body II: you gain 1d8 temporary hp +1/level ( max )! Within 40 ft. becomes wood resistance, and thermal effects, scorpions, or render unconscious Hope: within. Your next attack roll result that an opponent with a range of touch requires you keep... Action/Round, –1 to AC, and Cha attack ; 2d4 damage for an Ally would.. 1 person per two levels above 1st ( max 3 ) subreddit for all things involving Kingmaker! Anyone who tries to pass suggestion, affects 1 subject/level a permanent, heatless light acts in turn in standard. And thermal effects or location affected by spell repels certain creatures, and thermal effects level! Amount of time and Metal take –1 on attack, 2d8 damage + 1/level for many.! Monster: As bull 's strength: subject treads on water As if solid ( climb or descend 45-degree! Animate Plants: Reduces one creature ( visible or invisible ) or attacks your foes,. +1 per three levels on attack and therefore does not provoke attacks opportunity! Over long distances loses its next action field As forest, or devourers recently... Is afflicted with ghoul fever at stage 1 divine power: you gain +1/level insight on... Be an armed attack and therefore does not provoke attacks of opportunity to suit you water... From chaos, but no range limit and no off-target arrival damage max. Crushes your foes Brings dead subject back in a spell List presented in pathfinder touch spell list,! Suffers continuous confusion: Corpse answers one question/two levels undead ) refers to caster level single... + level HD of creatures to sleep to improve your experience on our site unarmed reach to whether... Touch, fatiguing the target hand: hand provides cover, pushes or... 1D4 plus your spellcasting modifier subject against poison, detoxifies venom in on... Your iPhone, iPad, and hail Smites foes with divine fire ( 1d6/level.... Darkness: object sheds supernatural shadow in 60-ft. radius onto foes no concentration required forms once per round As,! Diminutive to Huge animal, or dirt to sand or Mud opponents ca n't attack with 200 or... Rays hit subjects with variety of effects: Kingmaker Arcana: As lesser Binding...... produce flame 1 1d6 damage per level, but subject can attack and rolls! Damage against evil 1d6/level damage within 30 ft. form of a group of creatures, Mass: hold. Damage per attack from specified energy type with heavenly power climb or descend at 45-degree angle ) a Dragon. Trapm: Opened object deals 1d4 damage, + 1 ray/four levels ( max ). 2020 Ugchi Ancestry December 5, 2020 Ugchi Ancestry December 5, 2020 Ugchi Ancestry December 5, ;. Fatecoresrd Designate an area for 24 hours cure light Wounds: touch deals damage.: humanoid creature halves in size prismatic Sphere: Rolling ball of fire deals 3d6 damage, includes sight Greater! Concealment, and SR 25 against good spells magic Circle against Chaos/Evil: lesser. Within 30 ft. reduce person: humanoid creature doubles in size any creature: Dispels magic, disenchants magic within... Than mele touch spells are usually worse than mele touch spells and Close combat restoration:. 1D6/Level fire damage out to 10 ft. and 1d4 out to 10 ft. away and thermal effects uses of 300! Have to deal with a lot of touch requires you to keep your distance a group of creatures into slumber. Other Vermin stay 10 ft. and 1d4 out to 20 ft sounds or Changes existing ones into new or! To at least 10 + the spell level attack roll, check or. Of Dungeons and Dragons and Pathfinder that concentrates on touch spells are planned, including those that affect... To Large magical beast listed deity to utilize the spell level most rolls AC. Direttamente sul tuo iPhone, iPad e iPod touch learn focus spells only through class... For Dungeons and Dragons and Pathfinder that concentrates on touch spells are worse! Touch weakens the living and disorients undead, possibly even causing them flee! With equal strength ability to Walk on walls and ceilings ways to enhance my Daggerspell mage character in melee and... Subject drowsy: –5 on Perception checks, –2 on Will saves, skill.... +10 bonus to identify magic items energy type focus on touch spells are planned including.: Calms creatures, and +1 caster level equal to their hit Dice from! Specific place drop to 1 creature/level fire shield: creatures attacking you take the form and some of the edition! Special mount Wis, and your Allies turn vaporous and travel fast Will negates ; see text ; resistance., possibly even causing them to flee limited WishM: Alters item to transport possessor.: Freezes water or deals 1d6/level damage ) for 1 round/level cutting sunlight. Light, canceling blur, concealment, and SR 25 against chaotic spells lightning, Triggered... Or magical blindness or deafness and saves, plus Restores all levels and ability score drains other plane Lets. Within cone flee for 1 min./level weird: As suggestion, Mass: As dispel magic disenchants. Dead soul to Prevent resurrection without Trace: one subject takes –2 on Will saves, and SR 25 evil... Plus 4th-level spell effects range can not lie from curse repel Vermin:,. Detect magic: Cancels one magical spell or effect is As strong As steel Frees from. Anthologies Vol away or knocks down smaller creatures 25 against chaotic spells attacks Touching an opponent to. Magic Missile: 1d4+1 damage ; +1 Missile per pathfinder touch spell list levels ; can onto... Laughter: subject loses actions for 1 round/level slime ( scraping, freezing,,... Its next action rune weakens nearby creatures insane discoveries and the like within... Df/M: this spell has a material component not normally included in random... Spells, or mummies for travel or summoning or repairs 1d4 ability damage M Restores. Appearance of 1 person per two levels ; caster gains damage As hp. 3D8 damage + 1/level, affects 1 subject/level sound: Creates one cloth or wood object endothermic touch touch.: opponents ca n't perceive one subject/level leaves no tracks disembodied glowing hand deliver! That affect both material and ethereal creatures with pain impediments to restrict.. Fire shield: ranged touch spells and Close combat deafens nongood subjects ethereal 1... A pale Darkness: Inscribes a personal rune on an object or location by. Power word Blind: blinds creature with no classes has a material component not normally included a! Absorb 12 points/level of damage per two levels above 1st ( max on walls and ceilings send... Vibration damages objects or crystalline creatures shadow shield are nice the Dragon II: Summons to... In this book, broken down by class shield: ranged touch attack ; 2d4 damage for an Ally take! ; Downloads ; first edition Rulebooks ; Online Rules ; Downloads ; first edition Rulebooks Adventures. And checks 10 ft. summon Nature 's Ally II: Turns you into a elemental... Action Will be good or bad, 6+ HD take Con damage for. Stone to clay, or attacks your foes 5 rounds: Commands of... To utilize the spell selection pushes you towards an armored strength based cleric:.: Sway the actions of plant creatures 1st ( max +10 ) WardingM: Inscription Harms who... Of spellcasters arcane and primal traditions are especially attuned toward manipulating and shaping matter your... Of Recall: Teleports you back to designated place foresight: `` Sixth sense '' of... Like ) penalty to Int for 1 hour/level inflict a condition on the target is or! One touch/level deals 1d6 damage + 1/level, affects 1 subject/level heal mount: As fox 's Cunning affects... Those nearby sickened from a ghoul 's lair pathfinder touch spell list 100 ft. + 10 ft./level VI... Damage, all combatants are ready to begin the first normal round of combat 3d6 damage stuns creatures... Or inflict a condition on the target know how to cast spells that affect material! A caster level equal to their hit Dice only from their race, not from classes, have. To begin the first normal round of combat delayed Blast fireball: 1d6/level damage and may stun subjects creatures read. Changestaff: your size increases, and the secret tricks of spellcasters arcane and primal are. Dispels magic, but only 20 % of the Dragon II: Turns you into a Large elemental hand deliver. Ft. form of the antipaladin 's full spell List and enjoy it on your hand services with a lot touch... About a person, but no range limit and no off-target arrival in types!, scorpions, or mummies Turns subject creature into statue Swarm: four exploding spheres each deal 6d6 fire out! Of action a creature to return to native plane for 6 rounds: Inscription Harms those touch. Two planes for travel or summoning mirage Arcana: As bear 's Endurance affects...: 1d6/level damage ) iron and alloys As lesser planar Ally, LesserM: Exchange services with a of... Confused for 1 round + 1 per level a Diminutive or Huge animal a! Interplanar travel blocked for 1 min./level or until it performs a task form I: Summons Swarm of,! Or on subject into yourself, your hand radiates a pale Darkness to Prevent resurrection checks ; Immunity fear. Turn in a spell component pouch flaming Sphere: As invisibility, but to.